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May 19, 2009
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Kirara by 3dsquid Kirara by 3dsquid
my entry for dominance war 4
its a realtime game art character, polycount is 9980 tris, texture sheet 2048x2048 px.
glad that this is finished :P and thanks for viewing! :)
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:iconyeewu:
Ah, I see...Well, the way I was trying to do it was I skinned my entire mesh to a single joint and animated a turnaround in Maya, but whenever I tried to export it using the Stooge exporter, the skin weights wouldn't export, and all I had was a rotating joint :S

I was hoping you had some Marmoset exporting tricks up your sleeve! It's hard for me to get the same kind of look in Maya since I authored the textures to look best in Marmoset!

Anyway, thanks for th reply!
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:icon3dsquid:
hahaha..sorry to hear that, and looks like i cannot help you also lol
kay see you on the next and (maybe) last dominancewar chapter :)
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:iconbetraykuroro:
love that mount
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:iconrayartz:
Hello fellow DW4 challenger (I was on the 2d side of GA.org) I really dig your 3d entry. The Rabbit is totally awesome.
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:iconcoriousedz:
can only say one word "GREAT" LoL
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:iconargentyue:
ArgentYue May 24, 2009   Digital Artist
gile anjrittt...btw si bunny itu, itu maen fur ato texture?
bis berasa rada beda sama hairnya si ce...
untuk low poly, ini keren habis XD
pake renderan apa?
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:icon3dsquid:
pake texture aja, gabole main fur di low poly non hehehe..render scanline lah, cari yang simple2 aja :D
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:iconargentyue:
ArgentYue Jun 12, 2009   Digital Artist
yg simple ja kayak gitu, palagi kl lo pake yg rumit....langsung gw culik lo, nyolong tuh otak hahahah XD
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